The Live show for the Pace Car announcement went off very well. The day before we did a test run with all of the equipment and internet connectivity. I have to say this was one of the few times I have arrived and the connectivity was already set up and working. This rarely happens.
The setup was done at the Indianapolis Convention Center for the 2008 Indy Auto Show. One cameraman was used with a direct line for audio.
One new thing we did was encode the show using a laptop instead of using the larger HP rack mounted servers.
It was exciting to see two Chevrolet Corvettes that will serve as Official Pace Cars for the 2008 Indianapolis 500: A Z06 E85 concept model and a 30th anniversary commemorative edition.
Thanks for everybody who watched the show!
Saturday, December 29, 2007
Live Pace Car Unveiling
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Adrian Payne
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Monday, December 17, 2007
Competing With Free
If you don’t have a wealthy niche market will use your subscription model to turn a decent profit for Live Events, then you are like the remaining 99% of us. If you want to get your product out to the masses and grow your customer base you have to show your event for FREE.
-- Sell your event by the minute. When you set up your charges use the Cost Per Viewer Minute Model. This model is best for the advertiser and they will thank you for not overselling your product which happens all to much in the traditional media world. Basically advertisers will purchase how many minutes they want to sponsor with the option of buying more minutes. So if a fan only watches 30 minutes of your show then the advertisers only pays to those minutes viewed and nothing more. If not all minutes are viewed it can be applied to your next show or they get a refund.
-- Video cameras. Depending on what type of show you are putting on (a tech seminar or the Indy 500) lighting is going to be the key. Your cameraman will give you the best advice on this.
-- Audio. Make sure you have a good audio source. I can’t you how important it is to have good audio as users will become quickly annoyed if they can barely make out your program.
We had a great 2007 season and 2008 will be even better.
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Adrian Payne
at
7:38 PM
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Labels: Live Media
Saturday, December 8, 2007
Take Down The Barriers
Data collection from users is an important goal for companies. What most companies forget to acknowledge is that people don’t want to give them personal information. Forrester research says that 87% of users will click away rather than view the information they are seeking when asked to give personal information. That is an enormous hurdle to overcome. I call this the Barrier Effect.
The next step was taking down all barriers and having users opt in to give data. The information has been more accurate because people volunteer the information. The data gathered came from less people but it was more accurate. The next step was to figure out how to gather more data. This has come from implementing various social media applications. When users start participating socially on the site, you start earning a certain level of trust if you don’t put up any Barriers. This means people can post information anonymously or under aliases. Usually about 60-90 days of participation the data collection grows dramatically. You start to earn the trust of the user and they in turn will provide you the data you are requesting.
Posted by
Adrian Payne
at
10:43 PM
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Labels: Online Content
Wednesday, December 5, 2007
Data Collectors Are Getting Worse
I have been hard on Online Data Collectors and won't be letting up anytime soon. Online Data Collectors are modern day telemarketers. There is nothing more annoying than trying to do something as simple as vote on a poll and be required to register your personal information. Once these data collectors get your info, you know you will be spammed until your 1 GIG mailbox fills up.
I understand the need to collect some personal data to help companies better serve the customer. The reality is that most instances only require a suggestion box. This suggestion box would require companies to actually sit down and address these issues. Instead, we get spammed into oblivion with opportunities to purchase hats and t-shirts.
Companies need to learn that they have to earn our trust. Over time, we will slowly give some personal information voluntarily. The information you receive from these customers will help your company. It is hard work but the rewards are well worth it.
Posted by
Adrian Payne
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10:58 PM
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Labels: Online Development
Tuesday, December 4, 2007
Cyber Monday says who?
The Monday after the Thanksgiving has taken on the name Cyber Monday for online shoppers. By most accounts, this year has been the best to date for online retailers. Online shoppers are broken down into two categories.
The first is category is the traditional shopper. Cyber Monday is more for traditional consumers that brave the long early lines to get the best deals. They actually will shop for their gifts during the weekend getting all the deals they can. Then come Monday they will check out the deals online for merchandise they couldn’t get in the brick and mortar stores.
The second category is for the non traditional shopper and the crowd hater. This shopper is still looking for the great deals but isn’t about to stand in line to find out each store only has 3 ‘deal’ items per store.
For the last few years, we have seen an increase of deals exploiting this day for great savings. Amazon.com did a ridiculous promo that had you ‘vote’ on an item for a good deal over 6 days. Each day you would go back only to find out you didn’t get that deal. By the sixth day of Amazon telling you that you are a complete loser, you start to resent them. My guess is they wanted to make you have the same feeling as people who waited 6 hours in line for a Wii only to find out you didn’t get it.
I see the online ecommerce trend encroaching onBlack Friday. Why give your customer a chance to spend their money elsewhere and not with you. Walmart had exclusive online deals on black Friday. I thought this was a good move to hit their customers a chance to do both.
We did the same thing at the Indianapolis Motor Speedway store. We turned on our holiday store the day before Thanksgiving followed with an email to give people something to talk about when discussing all of the other deals. The number of items ordered started to increase on Thursday. Interestingly enough, we had a huge spike in the number of customers visiting the site on Saturday.
Next year, look for more online retailers turning Black Friday in "Blow out Deal Friday" for everybody.
Posted by
Adrian Payne
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4:44 PM
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Labels: Online Content
Saturday, December 1, 2007
NBC Direct Beta
NBC Universal has been going all out creating new ways to get their content online with Hulu.com, NBC.com and now NBC Direct. I have been fortunate enough to be a beta tester for these new applications. While NBC plans to use many platforms to make their content available including iTunes, the move by NBC is essentially driven by the desire to cut out the middle man and deal directly with the viewer. By the end of the year, NBC Universal will be hitting online consumers from every direction.
- No timeline in the player unless you go full screen. Very odd oversight.
- Intrusive ads. NBC figured it out in Hulu.com so why put pre rolls in portable content?
- Decent video quality. VCR quality playback in the video. Very impressive.
- No social aspect. Hulu.com has a number of web 2.0 apps in it so why are they all left out here?
- No small portable video player. Maybe NBC thinks that most users will want to view this on a plane or in a car. The flexibility for portable media to be just that seems to have been overlooked here.
- Two tabs – Select a video and My videos. Nice straight forward information panels.
- Small Ad banner. The player has a small ad banner in the lower left that oddly enough doesn’t work when you click on it.
- Nice clean player design. All of the controls are straight forward and you don’t have to go digging just to start a show.
- Does not work in FireFox
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Adrian Payne
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4:26 PM
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Labels: Reviews
Friday, November 30, 2007
Going HD Online
Next year the Indy Racing League will broadcast all of their events in HD. This is going to be a huge leap forward for our broadcast. What does this mean for our live online shows? We will be broadcasting in the 16x9 ratio for our online video streaming. I am working through a number of technical issues right now.
The signal we will be receiving into our encoders will be HD SDI as compared to analog from last year. The quality we will be putting out online will be significantly better.
On the downside, there will be a couple of things we will need to work out. We won’t be showing the picture in true HD right off the bat. The bandwidth to stream that out would be more than what we will have available and the reality is how many users will opt for this. If enough users request it, we will show it. If we show the stream using Flash (I am still deciding between Silverlight and Flash), there will be down sampling to get to the 400k stream. The final picture will be better than the analog 400k stream and we will be able to increase the bit rate as needed because the higher quality video will be there. For the
Posted by
Adrian Payne
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11:09 AM
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Labels: Streaming Development
Thursday, November 29, 2007
Autosportradio.com
I was fortunate enough to be on Don Kay’s Autosportradio.com show. Don Kay is an avid IndyCar fan who has a long history following the
Thanks for having me on the show!
Posted by
Adrian Payne
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9:28 AM
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Labels: Live Media
Wednesday, November 28, 2007
Helio Castroneves Wins It All
I was shocked to watch Helio win the disco ball trophy for Dancing with the Stars. I really thought it would be Marie Osmond in spite of that rather frightening dance towards the end.
Posted by
Adrian Payne
at
4:29 PM
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Labels: Online Content
Tuesday, November 27, 2007
Helio Viewing Party
Last night, the Indianapolis Motor Speedway put on a viewing party to watch Dancing with the Stars. A few hundred screaming Helio fans showed up to root him on and to vote.
Online voting stations were set up so the fans could cast their votes. We looked at various ways to do a live online preshow party but couldn't put together a quality show. The challenge in the future will be to work on ways to bring these fans together in some sort of live forum that would include video, chats, photos, etc... I hope to have most of these challenges addressed in 2008.
It was a huge success and gave us our best day for 'Visits' in November.
Hopefully he will win tonight.
Posted by
Adrian Payne
at
10:42 AM
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Labels: Online Content
Sunday, November 25, 2007
Keyword “Helio Castroneves”
Helio is receiving a tremendous amount of media exposure for his success of Dancing with the Stars. Recently he was on the cover of TV Guide along with the other finalist. People named him in the Annual "Sexiest Man Alive" issue.
Posted by
Adrian Payne
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10:56 PM
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Labels: Online Content
Traditional Meets Non Traditional in the Conference Room
How often have you heard something like this in a conference room. “Let’s create a video about our product put it on our site. Then new customers will sign up to see this cool video so we can collect all of their data. It will be all over the internet by the end of the week.”
Posted by
Adrian Payne
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6:32 PM
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Labels: Online Content
Wednesday, November 21, 2007
Helio Castroneves is in the Finals!
Helio Castroneves made it to the finals on Dancing with the Stars. Traffic to indycar.com has increased each week as he continues to progress. Social activity increases as well on his section: http://www.indycar.com/community/dancingwiththestars/
Posted by
Adrian Payne
at
2:16 PM
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Labels: Online Content
Tuesday, November 20, 2007
I have been a beta tester for the site Hulu.com. The much hyped joint venture between NBC and Fox. I have been looking forward to being a beta tester.
What Hulu understands is how the lean forward audience watches online media. This consumer wants to control the entire experience. Hulu embraces the open social concept but stops short. While the user gets to control just about everything, the users hands are tied once it comes to group socialization.
-- I took a screen shot of the The Office so you can see what it looks like.
Flash – Streamed using Flash 9 using H.264. Quality is pretty good.
Navigation – This is another highlight. You don’t have to drag that slider around to find what you are looking for. The timeline shows a line in it
Share – It has the typical email to a friend form. What is interesting is you can resize the clip to only what you want the person to see. It also gives you the ability to preview what you are resizing before sending it out. Good concept.
Feedback – Let’s you report problems for the player or show.
Comments are great. I am glad they don’t censor out the negative comments. Makes it real.
Full Screen – On the full-screen mode, the video quality was sharp without stuttering (480kbps or 700kbps depending on your bandwidth.) You can leave comments under the player.
Pop Out – This is one of the major keys to the success of Hulu. You can have the video pop up in a separate small window and view it while working on other stuff. This is a great feature not even done by the standard of online video YouTube.
Embed -- The embed feature is a very important step forward for online distribution. You can embed their shows right on your webpage. We knew this was going to happen one day and it is good to see NBC and Fox make this leap first. I copied the code and put it right on a Blog. It was seamless and the mini player is great. This is what we need to focus on for 2008.
Details – Gives you all of the information about the show.
Rate – The typical 5 star click to rate system.
Advertisements. –Thankfully no prerolls. The worst form of advertisement is prerolls. The idea is to adjust the amount of advertising to the length of the clip. But in the end, of course, the ads will be much less intrusive and not as lengthy as TV. Also, when you click on the ad it is a popup window. The vast majority of us have popup blocker so we don’t see the ad. This bug I am sure will be fixed in the future.
Posted by
Adrian Payne
at
10:40 PM
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Labels: Reviews
Monday, November 19, 2007
Coming Full Circle
Just over 2 years ago we (a group of online developers) took a very unpopular route. We decided to embrace social media. We wanted to let people share and talk about their favorite topics. At the time the buzz word Web 2.0 was few and far between but described what we were trying to do.
We took the first step in creating an way for users to download free templates of cars and hopefully (fingers crossed) they would design them. The application was set up so they could upload them back to the site. We set up a rating system so other users could rate the cars. We put a lot on the line for this new concept because it was considered very risky. Imaging allowing competitors logos being on your website was one of the reason not to do it. The concept went going over like a lead balloon and we could see the pink slips on the wall. We decided to stick to our guns because we believed the site belongs to the fans and crossed our fingers. The web application went live on Friday quietly so only the fans would see it.
The forums picked up on this feature immediately and it was all over the place. Negative and positive comments were posted. I knew we had a very short time to show this as a success or I would be in serious trouble quickly. The next day a few images were posted. I was thrilled but knew that wasn’t a compelling story if this was going to be all. Then things really started to pick up on Sunday. People were spending all weekend creating these elaborate cars. The quality was second to none. I couldn’t believe it. People from all over the world were putting their favorite products on cars and showing them off to the world. Thankfully it was a huge success in such a short time. (A big Thank You to the fans)
We immediately decided to build upon this be giving the fans a voice. They were allowed to comment on the cars and talk about their experiences. It was great.
To make a long story short, we had thousands of artist uploading designs and hundreds of thousands viewing and rating the designs.
A forward thinking company stepped forward and wanted to participate with this new community. Honda wanted to give the fans a chance to actually create and design an Indy Racing League Safety Car. Honda is giving the opportunity for fans to show everybody what a Safety Car should look like. It will be interesting to see what designs come out of this.
I believe Honda will get more out of this than any campaign that would cost millions. They will have thousands of people downloading their very product and spend countless hours designing on it. Then millions of users will spend hours rating, commenting and discussing these designs. What a huge opportunity for Honda. The Honda Accord will be burned into millions of peoples heads because Honda understands their customers. Honda and potential new customers will both benefit from this type of advertising.
Honda is letting the customers own their product and by doing so we have come full circle.
Posted by
Adrian Payne
at
3:48 PM
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Labels: Online Content
Sunday, November 18, 2007
Repurposing Content on the Web is a Lost Opportunity
How many times have you been told, “Hey just put this or that on the website.” Those are the very comments that make online developers cringe in disbelief. There is so much repurposed content on the internet. I can’t believe the number of missed opportunities.
Posted by
Adrian Payne
at
8:36 PM
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Labels: Online Content
Hybrid CDNs for Live Media
Probably one of the most interesting things going on in online distribution is the P2P movement. One of the reasons for the push is the cost savings. According to Abacast, using Windows Media Server for live events can save you over 50% in CDN costs. That is a huge savings for companies like us putting on large live events for the masses.
The second push for it is the quicker response time for the end user. Users will be able to get the content quicker using the P2P network. In the future, using a P2P network will be to help offset any concerns about clogging networks especially with more people wanting to view live content in HD.
I am still working through a couple of concerns. I am being told that the current live Flash Media encoded files don’t work on a P2P system. This is an issue that must be corrected. Maybe with the next upgrade to the Flash server this will be changed. The other concern is the acceptance of users installing P2P applications on their personal computer. It appears P2P applications are becoming more acceptable with consumers but has not reached critical mass at this time.
My plan is to move our live shows to a P2P system for the 2008 year. This transition will be based on how Flash works on that system. The next Flash upgrade is expected to run on the P2P applications which can't come soon enough. Hopefully Adobe will lower the cost of Flash streams as well. If not, I can see companies like us and many others making the transition to Silverlight in the not to distant future.
Posted by
Adrian Payne
at
12:34 AM
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Labels: Live Media
Friday, November 16, 2007
Treating the Online Customer Like Idiots.
How many times have you sat in meetings about a good marketing idea. Then when that plan turns to the internet, the discussion about the customer goes from treating them like 1st graders. They have to be hand held, told what to do, what to think, and oh by the way; buy, buy, buy our product.. It is enough to make the online developers go crazy.
I feel like it is the online developer's job to protect the online customer from Marketing.. The hardest part is to explain that the online user is the same person standing in line with you at Best Buy. They are a smart and savvy group that quickly knows how to separate the BS from what is authentic. Plus they will use the power of the internet and expose your product for what it is.
Just because your customer doesn’t have a face, doesn’t mean you should treat them like they are idiots. It is important to give them a easy to follow road map with guidelines. Let them discover your site and product. Along the way hear what they have to say. Give them the tools to participate along the way.
This is the new media and make sure we continue to understand our customers. I believe your online customer is your best customer. Make sure you treat them like they are.
Posted by
Adrian Payne
at
10:36 AM
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Labels: Online Content
Thursday, November 15, 2007
Aviation Nation -- LIVE
The live event Aviation Nation at Nellis Air Force Base was a well produced and thought out show. It had a good preshow program which was just for the web. As you know, most shows just turn on the camera 30 min before with no audio. I have even done that years ago.
Posted by
Adrian Payne
at
9:27 PM
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Labels: Live Media
Wednesday, November 14, 2007
Helio Success on DWTS spurs social activity

The Helio Castroneves Dancing with the Stars section has been a great feature for indycar.com. Each week more and more users are watching videos and posting comments on the site.
It would be great to show the dances live or event archived shows but the networks haven't realized the value or internet distribution at this time.
Compared to the previous week, users are spending more time in this section http://www.indycar.com/community/dancingwiththestars/ of the site. More importantly, users are interacting with the comments, threads , ratings, etc. There are only two shows left so it will be interesting to follow the growth for this section of the site.
Posted by
Adrian Payne
at
5:27 PM
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Labels: Online Content
userplane
The Userplane applications for online communities is a very interesting concept. I like the idea of creating open applications that can be dropped into websites. This has been a trend for online developers and a good one.
Posted by
Adrian Payne
at
4:36 PM
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Labels: Online Development
Sunday, November 11, 2007
Red Bull Indianapolis GP Site to go Web 2.0+
With the announcement of the Red Bull Indianapolis GP coming to the Indianapolis Motor Speedway, we have been hard at work planning the new site. We are currently in the early stages of development for the new site. This will be the first of the Indianapolis Motor Speedway sites to go Web 2.0. This is great news going forward and I believe this site will give motorcycle enthusiasts a home to share their experiences.
The development cycle will be cut by over 50% since we have already created a number of 2.0 applications for indycar.com. This leaves us to build out the architecture and start migrating the other applications over.
This site will be using a number of Flash components. We have already started to make the conversion to Flash elements on all sites over the past 6 months so I don’t anticipate any development concerns on that end.
The goal is to have the site up and running by the first of the year.
Posted by
Adrian Payne
at
2:15 AM
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Labels: Online Development
Friday, November 9, 2007
Dancing With Helio
The Dancing with the Stars show with Helio Castroneves has given indycar.com a nice boost in traffic for October/November. Compared to last October visits are up 28.73%, pageviews up 42.04% and average time on site is up 14.38%. For October the Dancing with the Stars landing page is the most popular outside of the homepage. Now that is Heliomania! No doubt that trend will continue for November.
Posted by
Adrian Payne
at
7:23 PM
1 comments
Labels: Online Content
Thursday, November 8, 2007
Streaming Media West Wrap Up
The 2007 Streaming Media Conference definitely took a change this year. The yearly battle cry of the large networks not understanding why this is a great medium to now they are actually streaming their content on the web . The focus this year was on business models for advertisements to new ways to deliver content.
It is important to note that users understand, enjoy and know how important advertisement is because it keeps the content free. What has shown some early signs of success are overlays. When done properly, this provides a good experience for the user and the advertiser. What hasn’t been created are rules as to how much real estate is acceptable. I have seen as much as 50% of the screen covered which completely took away from the experience.
Posted by
Adrian Payne
at
6:30 PM
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Labels: Conferences
Streaming Media
I have been at the Streaming Media conference which has always been one of the best conferences to attend for a Live Media developer. IIt is good to see the various aspects that make Live Media so incredibly interactive, starting to come together.
One of the most notable changes this year at the conference is the abrupt change in attitude with broadcasters and content producers. Just last year, content producers were going the way of the music industry. They were heading down the path of trying to control every aspect of their content instead of letting the end user control it. It is good to see this shift in thinking. Of course, the competition in content has forced them down this path.
The shift of content producers thinking about creating content for the internet first, instead of an afterthought is going to produce new and exciting content. When the user gets to enjoy their favorite program the way they want, it puts the broadcaster back in the drivers seat.
I will give an overview of other topics shortly.
Posted by
Adrian Payne
at
12:44 PM
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Labels: Conferences
Wednesday, November 7, 2007
NFL and No Live Video
As more sporting leagues are engaging a new audience or trying to provide a better experience for the fans, some sporting leagues are falling behind. The NFL is one that seems to be threading the needle.
Keep in mind, that if the users can’t access your content they will turn to something else.
Posted by
Adrian Payne
at
1:55 AM
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Labels: Live Media
Sunday, November 4, 2007
CDNs and Live Events
I have been using number of CDNs over the last 5 years and they have been great at off setting server loads for sites that update information throughout the day. When it comes to live events there are some issues that need to be worked out for developers of Live Media.
I will be showing some screen captures of the new T&S application and discuss the process of how it is being developed.
Posted by
Adrian Payne
at
1:31 PM
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Labels: Live Media
Friday, November 2, 2007
Flash or Silverlight Streaming
I am in the process of deciding what streaming format to use next year for our live media streaming applications. I am currently looking at the technical specs for Silverlight and while it has some good features I am not sure there is a compelling reasons to switch to it for next year.
At this point, we may be sticking with Flash streaming video for 2008 and here are the current reasons. Flash already large installed base. According to Forresters, 80% of all video streaming is viewed in Flash.
The biggest short term issue with Silverlight is the downloading and install their new plug in. Most users don't want to install yet another plug in on their computers. Worse, large corporations won't let you install new plug ins on computers. This is a factor when developing any application for a large audience. Microsoft has done a good job of keeping the install simple and that will quickly get them over this short term obstacle.
Adobe does need to address some issues with Flash soon or we will be switching to Silverlight in the future. Those issues are the higher cost of streaming using the Flash Media Server. There is no reason why it wouldn't cost the same as streaming a windows media file.
The main application will be built out in Flash for the 2008 season. It will have more features than what we had in 2007.
Posted by
Adrian Payne
at
4:01 PM
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comments
Labels: Streaming Development
